Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Zinedine_tisane vs ghosthemonarch

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Zinedine_tisane

#1557639050 France Steam

Cammy

Cammy

LP 23016

Diamond 4

ghosthemonarch

#1885100443 Portugal Steam

Terry

Terry

LP 23071

Diamond 4

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Zinedine_tisane vs Terry

No recorded games into Terry.

ghosthemonarch vs Cammy

60% 6–4 over 10 games

Selected character all recorded games on the chosen character

Cammy Terry
LP 23016 Current rating LP 23071
41 Games 123
18–23 Record 60–63
43% Win rate 48%
3L Current streak 3L
40% Clutch (deciders) 43%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Zinedine_tisane ghosthemonarch
35% Drive Rush (cancel) 10%
2% Drive Rush (parry) 8%
20% Overdrive arts 11%
6% Drive Impact 16%
4% Drive Guard 12%
3% Drive Reversal 0%
31% Other 43%

Super gauge spend share of SA meter spent by level

72% Super Art I 31%
9% Super Art II 26%
17% Super Art III 34%
1% Critical Art 10%

Offense (avg per battle)

0.5 Drive Impacts 0.9
0.8 Drive Parries 0.9
0.4 Drive Reversals 0
0.1 Perfect Parries 0.2
0.3 Punish counters 0.5
0.7 Throws 3.7
0 Throw techs 0.5
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.9
0.3 Punish counters taken 0.7
1.8 Throws taken 3.2
0 Burnouts suffered 0

Positioning (avg per battle)

4.7 Cornering opponent (s) 10.6
6.3 Time cornered (s) 8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.