Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

ミサキルルカ vs 天傘ている_VT

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
ミサキルルカ

#1908293155 Japan Steam

Akuma

Akuma

MR 1602

Master

天傘ている_VT

#1558738372 Pakistan Steam

Ingrid

Ingrid

MR 1481

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

ミサキルルカ vs Ingrid

No recorded games into Ingrid.

天傘ている_VT vs Akuma

71% 10–4 over 14 games

Selected character all recorded games on the chosen character

Akuma Ingrid
MR 1602 Current rating MR 1481
0 Games 100
0–0 Record 50–50
Win rate 50%
Current streak 3W
Clutch (deciders) 48%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

ミサキルルカ 天傘ている_VT
15% Drive Rush (cancel) 7%
7% Drive Rush (parry) 13%
39% Overdrive arts 24%
10% Drive Impact 2%
8% Drive Guard 19%
2% Drive Reversal 2%
20% Other 32%

Super gauge spend share of SA meter spent by level

41% Super Art I 18%
21% Super Art II 62%
20% Super Art III 14%
18% Critical Art 5%

Offense (avg per battle)

0.8 Drive Impacts 0.2
0.3 Drive Parries 1.8
0.2 Drive Reversals 0.3
0.1 Perfect Parries 0.4
0.6 Punish counters 0.2
2.5 Throws 2.8
0.5 Throw techs 0.5
0 Burnouts inflicted 0

Taken (avg per battle)

0.5 Drive Impacts taken 0.3
0.4 Punish counters taken 0.2
1.5 Throws taken 2.7
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

11.8 Cornering opponent (s) 4.5
6.8 Time cornered (s) 12.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.