Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

50-yen vs 心安里德

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
50-yen

#1559528403 Canada Steam

Luke

Luke

MR 1410

Master

心安里德

#2423413179 Other Steam

Juri

Juri

MR 1503

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

50-yen vs Juri

No recorded games into Juri.

心安里德 vs Luke

46% 6–7 over 13 games

Selected character all recorded games on the chosen character

Luke Juri
MR 1410 Current rating MR 1503
0 Games 13
0–0 Record 9–4
Win rate 69%
Current streak 1W
Clutch (deciders) 80%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

50-yen 心安里德
42% Drive Rush (cancel) 26%
9% Drive Rush (parry) 6%
12% Overdrive arts 29%
1% Drive Impact 3%
15% Drive Guard 11%
0% Drive Reversal 2%
21% Other 23%

Super gauge spend share of SA meter spent by level

24% Super Art I 22%
16% Super Art II 20%
45% Super Art III 53%
15% Critical Art 5%

Offense (avg per battle)

0.2 Drive Impacts 0.5
1.7 Drive Parries 1.9
0 Drive Reversals 0.3
0.3 Perfect Parries 0.1
0.1 Punish counters 0.3
1.8 Throws 3.1
0.3 Throw techs 0.8
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.3 Drive Impacts taken 0.4
0.2 Punish counters taken 0.2
2.1 Throws taken 2.3
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

14.7 Cornering opponent (s) 7.1
8.5 Time cornered (s) 8.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.