Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

dGator vs JuriHanEnjoyer

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
dGator

#1566289441 Jamaica CrossPlatform

Dee Jay

Dee Jay

MR 1520

Master

JuriHanEnjoyer

#1874761447 United States CrossPlatform

Mai

Mai

MR 1606

Master

Dee Jay

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

dGator vs Mai

No recorded games into Mai.

JuriHanEnjoyer vs Dee Jay

No recorded games into Dee Jay.

Selected character all recorded games on the chosen character

Dee Jay Mai
MR 1520 Current rating MR 1606
100 Games 0
55–45 Record 0–0
55% Win rate
1L Current streak
50% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

dGator JuriHanEnjoyer
38% Drive Rush (cancel) 43%
2% Drive Rush (parry) 4%
17% Overdrive arts 10%
4% Drive Impact 5%
5% Drive Guard 13%
2% Drive Reversal 1%
31% Other 24%

Super gauge spend share of SA meter spent by level

16% Super Art I 46%
6% Super Art II 12%
60% Super Art III 28%
17% Critical Art 14%

Offense (avg per battle)

0.4 Drive Impacts 0.5
0.6 Drive Parries 2.9
0.3 Drive Reversals 0.2
0.1 Perfect Parries 0.7
0.2 Punish counters 0.4
1.3 Throws 1.6
0.3 Throw techs 0.2
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.5 Drive Impacts taken 0.4
0.3 Punish counters taken 0.2
1.8 Throws taken 2.2
0 Burnouts suffered 0

Positioning (avg per battle)

11 Cornering opponent (s) 9.2
8.1 Time cornered (s) 10.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.