Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Akjiyoung vs Fredskronk

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Akjiyoung

#1609779351 Nepal Steam

Mai

Mai

MR 1300

Master

Fredskronk

#2656818326 United Kingdom Steam

Edmond Honda

Edmond Honda

MR 1500

Master

Mai

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Akjiyoung vs Edmond Honda

33% 1–2 over 3 games

Fredskronk vs Mai

76% 20–6 over 26 games

Selected character all recorded games on the chosen character

Mai Edmond Honda
MR 1300 Current rating MR 1500
236 Games 78
112–124 Record 62–16
47% Win rate 79%
2W Current streak 10W
49% Clutch (deciders) 56%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Akjiyoung Fredskronk
46% Drive Rush (cancel) 27%
0% Drive Rush (parry) 6%
24% Overdrive arts 9%
6% Drive Impact 3%
3% Drive Guard 9%
0% Drive Reversal 6%
21% Other 40%

Super gauge spend share of SA meter spent by level

64% Super Art I 34%
19% Super Art II 3%
10% Super Art III 49%
7% Critical Art 14%

Offense (avg per battle)

0.4 Drive Impacts 0.4
1 Drive Parries 0.7
0 Drive Reversals 0.5
0.1 Perfect Parries 0.1
0.2 Punish counters 0.2
2.6 Throws 2.5
0.2 Throw techs 0.8
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.3 Punish counters taken 0.2
2.4 Throws taken 2.7
0 Burnouts suffered 0

Positioning (avg per battle)

11.6 Cornering opponent (s) 5
8.1 Time cornered (s) 6.1

Common opponents players both have faced, and how each did

OpponentMain Akjiyoung Fredskronk
danny_donkinto Zangief 3–3 50% 2–0 100%
KikiFS C. Viper 4–0 100% 0–3 0%
DeNerd Ed 3–2 60% 0–1 0%
Ulukai Ingrid 2–0 100% 0–2 0%