Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

pisu vs ナッパ123

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
pisu

#1620753788 Japan CrossPlatform

C. Viper

C. Viper

MR 1541

Master

ナッパ123

#1815106549 Japan Steam

Ken

Ken

MR 1530

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

pisu vs Ken

50% 5–5 over 10 games

ナッパ123 vs C. Viper

No recorded games into C. Viper.

Selected character all recorded games on the chosen character

C. Viper Ken
MR 1541 Current rating MR 1530
37 Games 0
21–16 Record 0–0
56% Win rate
2W Current streak
42% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

pisu ナッパ123
32% Drive Rush (cancel) 41%
5% Drive Rush (parry) 7%
13% Overdrive arts 7%
3% Drive Impact 3%
15% Drive Guard 12%
4% Drive Reversal 2%
28% Other 28%

Super gauge spend share of SA meter spent by level

33% Super Art I 29%
22% Super Art II 20%
34% Super Art III 41%
11% Critical Art 11%

Offense (avg per battle)

0.2 Drive Impacts 0.4
2.9 Drive Parries 1.9
0.5 Drive Reversals 0.3
0.7 Perfect Parries 0.4
0.1 Punish counters 0.3
1.5 Throws 2.9
0.4 Throw techs 0.3
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.4
0.1 Punish counters taken 0.3
2.1 Throws taken 2
0 Burnouts suffered 0

Positioning (avg per battle)

9.1 Cornering opponent (s) 13.2
9.2 Time cornered (s) 9.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.