floss vs pisu
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Ryu
This matchup
1
–
2
3 recorded matches between them
floss vs C. Viper
No recorded games into C. Viper.
pisu vs Ryu
52% 9–8 over 17 games
Selected character all recorded games on the chosen character
| Ryu | C. Viper | |
|---|---|---|
| MR 1527 | Current rating | MR 1541 |
| 100 | Games | 37 |
| 51–49 | Record | 21–16 |
| 51% | Win rate | 56% |
| 1W | Current streak | 2W |
| 38% | Clutch (deciders) | 42% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| floss | pisu | |
|---|---|---|
| 38% | Drive Rush (cancel) | 32% |
| 6% | Drive Rush (parry) | 5% |
| 21% | Overdrive arts | 13% |
| 2% | Drive Impact | 3% |
| 11% | Drive Guard | 15% |
| 0% | Drive Reversal | 4% |
| 22% | Other | 28% |
Super gauge spend share of SA meter spent by level
| 39% | Super Art I | 33% |
|---|---|---|
| 4% | Super Art II | 22% |
| 39% | Super Art III | 34% |
| 17% | Critical Art | 11% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.2 |
|---|---|---|
| 1.1 | Drive Parries | 2.9 |
| 0 | Drive Reversals | 0.5 |
| 0.5 | Perfect Parries | 0.7 |
| 0.1 | Punish counters | 0.1 |
| 1.8 | Throws | 1.5 |
| 0.5 | Throw techs | 0.4 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.2 | Punish counters taken | 0.1 |
| 2.4 | Throws taken | 2.1 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 5.7 | Cornering opponent (s) | 9.1 |
|---|---|---|
| 11.1 | Time cornered (s) | 9.2 |
Common opponents players both have faced, and how each did
Recorded matches floss's point of view
| When | floss | Score | pisu | Result |
|---|---|---|---|---|
| 14d ago |
Ryu
|
1–2 |
Ryu
|
LOSS |
| 14d ago |
Ryu
|
2–0 |
Ryu
|
WIN |
| 14d ago |
Ryu
|
1–2 |
Ryu
|
LOSS |
Master
Akuma
JP