Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Raúl vs Luna-P

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Raúl

#1626708342 Spain CrossPlatform

Jamie

Jamie

LP 20858

Diamond 2

Luna-P

#2016336355 United Kingdom Steam

Edmond Honda

Edmond Honda

MR 1507

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Raúl vs Edmond Honda

No recorded games into Edmond Honda.

Luna-P vs Jamie

45% 5–6 over 11 games

Selected character all recorded games on the chosen character

Jamie Edmond Honda
LP 20858 Current rating MR 1507
0 Games 26
0–0 Record 13–13
Win rate 50%
Current streak 2L
Clutch (deciders) 20%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Raúl Luna-P
13% Drive Rush (cancel) 17%
6% Drive Rush (parry) 4%
27% Overdrive arts 34%
8% Drive Impact 5%
16% Drive Guard 7%
10% Drive Reversal 0%
20% Other 33%

Super gauge spend share of SA meter spent by level

19% Super Art I 47%
5% Super Art II 2%
58% Super Art III 43%
18% Critical Art 8%

Offense (avg per battle)

0.8 Drive Impacts 0.3
4 Drive Parries 0.6
1.4 Drive Reversals 0
0.1 Perfect Parries 0.2
0.6 Punish counters 0.2
1.4 Throws 1.2
0.1 Throw techs 0.7
0.1 Burnouts inflicted 0.2

Taken (avg per battle)

0.9 Drive Impacts taken 0.4
0.6 Punish counters taken 0.2
2.6 Throws taken 2.9
0 Burnouts suffered 0.1

Positioning (avg per battle)

10.2 Cornering opponent (s) 5.9
3.8 Time cornered (s) 9.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.