gaming vs BikiniBlaster
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#2082970859
#1664117505
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
gaming vs Jamie
80% 4–1 over 5 games
BikiniBlaster vs Marisa
No recorded games into Marisa.
Selected character all recorded games on the chosen character
| Marisa | Jamie | |
|---|---|---|
| MR 2140 | Current rating | MR 1562 |
| 97 | Games | 0 |
| 65–32 | Record | 0–0 |
| 67% | Win rate | — |
| 13W | Current streak | — |
| 65% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| gaming | BikiniBlaster | |
|---|---|---|
| 40% | Drive Rush (cancel) | 23% |
| 7% | Drive Rush (parry) | 11% |
| 20% | Overdrive arts | 26% |
| 2% | Drive Impact | 5% |
| 12% | Drive Guard | 19% |
| 1% | Drive Reversal | 0% |
| 18% | Other | 17% |
Super gauge spend share of SA meter spent by level
| 19% | Super Art I | 25% |
|---|---|---|
| 12% | Super Art II | 0% |
| 59% | Super Art III | 58% |
| 10% | Critical Art | 17% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.4 |
|---|---|---|
| 1.5 | Drive Parries | 2.9 |
| 0.1 | Drive Reversals | 0 |
| 0.6 | Perfect Parries | 0.3 |
| 0.1 | Punish counters | 0.2 |
| 1.6 | Throws | 1.4 |
| 0.5 | Throw techs | 0 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.1 | Punish counters taken | 0.4 |
| 1.7 | Throws taken | 1.3 |
| 0.1 | Burnouts suffered | 0.2 |
Positioning (avg per battle)
| 11.2 | Cornering opponent (s) | 13.6 |
|---|---|---|
| 6.3 | Time cornered (s) | 7.8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master