Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

anima vs seven

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
anima

#2782282034 Japan Steam

M. Bison

M. Bison

MR 1814

Master

seven

#1670871774 Japan Steam

Sagat

Sagat

MR 1604

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

anima vs Sagat

50% 4–4 over 8 games

seven vs M. Bison

No recorded games into M. Bison.

Selected character all recorded games on the chosen character

M. Bison Sagat
MR 1814 Current rating MR 1604
207 Games 0
112–95 Record 0–0
54% Win rate
2W Current streak
49% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

anima seven
5% Drive Rush (cancel) 56%
4% Drive Rush (parry) 4%
52% Overdrive arts 5%
2% Drive Impact 3%
6% Drive Guard 11%
1% Drive Reversal 0%
29% Other 21%

Super gauge spend share of SA meter spent by level

27% Super Art I 7%
16% Super Art II 9%
51% Super Art III 67%
5% Critical Art 17%

Offense (avg per battle)

0.1 Drive Impacts 0.4
0.3 Drive Parries 1.8
0.1 Drive Reversals 0
0.1 Perfect Parries 0.8
0 Punish counters 0.3
2.9 Throws 1.2
0.1 Throw techs 0.4
0 Burnouts inflicted 0

Taken (avg per battle)

0.1 Drive Impacts taken 0.2
0 Punish counters taken 0.1
1.7 Throws taken 1.9
0 Burnouts suffered 0

Positioning (avg per battle)

10.2 Cornering opponent (s) 12
14.5 Time cornered (s) 6.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.