Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

yoJohnson vs Grim

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
yoJohnson

#1682757515 United States Steam

Ryu

Ryu

MR 1520

Master

Grim

#3406739286 Other Steam

A.K.I.

A.K.I.

MR 1527

Master

A.K.I.

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

yoJohnson vs A.K.I.

No recorded games into A.K.I..

Grim vs Ryu

90% 9–1 over 10 games

Selected character all recorded games on the chosen character

Ryu A.K.I.
MR 1520 Current rating MR 1527
0 Games 100
0–0 Record 58–42
Win rate 58%
Current streak 2W
Clutch (deciders) 59%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

yoJohnson Grim
50% Drive Rush (cancel) 41%
3% Drive Rush (parry) 7%
18% Overdrive arts 9%
3% Drive Impact 2%
5% Drive Guard 12%
0% Drive Reversal 6%
21% Other 22%

Super gauge spend share of SA meter spent by level

23% Super Art I 11%
3% Super Art II 3%
53% Super Art III 65%
20% Critical Art 22%

Offense (avg per battle)

0.4 Drive Impacts 0.3
0.6 Drive Parries 1.8
0 Drive Reversals 0.7
0.2 Perfect Parries 0.1
0.3 Punish counters 0.2
2.1 Throws 1.1
0.1 Throw techs 0
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.3 Punish counters taken 0.1
1.4 Throws taken 1.8
0.1 Burnouts suffered 0

Positioning (avg per battle)

5.9 Cornering opponent (s) 9.1
6.9 Time cornered (s) 7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.