波掌击仙人 vs Bandi
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
0
–
2
2 recorded matches between them
波掌击仙人 vs Cammy
60% 6–4 over 10 games
Bandi vs Ryu
50% 2–2 over 4 games
Selected character all recorded games on the chosen character
| Ryu | Cammy | |
|---|---|---|
| MR 1305 | Current rating | LP 18960 |
| 126 | Games | 3 |
| 59–67 | Record | 0–3 |
| 46% | Win rate | 0% |
| 3W | Current streak | 3L |
| 41% | Clutch (deciders) | 0% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 波掌击仙人 | Bandi | |
|---|---|---|
| 26% | Drive Rush (cancel) | 8% |
| 10% | Drive Rush (parry) | 4% |
| 25% | Overdrive arts | 29% |
| 2% | Drive Impact | 2% |
| 15% | Drive Guard | 9% |
| 0% | Drive Reversal | 4% |
| 22% | Other | 45% |
Super gauge spend share of SA meter spent by level
| 51% | Super Art I | 67% |
|---|---|---|
| 2% | Super Art II | 6% |
| 41% | Super Art III | 14% |
| 6% | Critical Art | 13% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.2 |
|---|---|---|
| 1.4 | Drive Parries | 1.2 |
| 0 | Drive Reversals | 0.4 |
| 0.1 | Perfect Parries | 0.2 |
| 0.2 | Punish counters | 0.1 |
| 1.2 | Throws | 2.8 |
| 0.1 | Throw techs | 0.6 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.2 | Punish counters taken | 0.3 |
| 2.2 | Throws taken | 3.3 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 10.3 | Cornering opponent (s) | 4.1 |
|---|---|---|
| 5.1 | Time cornered (s) | 12.7 |
Common opponents players both have faced, and how each did
| Opponent | Main | 波掌击仙人 | Bandi |
|---|---|---|---|
| Babyboy |
Zangief
|
0–3 0% | 1–0 100% |
Recorded matches 波掌击仙人's point of view
| When | 波掌击仙人 | Score | Bandi | Result |
|---|---|---|---|---|
| 1mo ago |
Mai
|
1–2 |
A.K.I.
|
LOSS |
| 1mo ago |
Mai
|
0–2 |
A.K.I.
|
LOSS |
Master
Platinum 5
Zangief
Mai
A.K.I.