コマンドがでない vs celesta
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
コマンドがでない vs Ingrid
No recorded games into Ingrid.
celesta vs Akuma
66% 4–2 over 6 games
Selected character all recorded games on the chosen character
| Akuma | Ingrid | |
|---|---|---|
| LP 18679 | Current rating | LP 15523 |
| 0 | Games | 100 |
| 0–0 | Record | 44–56 |
| — | Win rate | 44% |
| — | Current streak | 2W |
| — | Clutch (deciders) | 45% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| コマンドがでない | celesta | |
|---|---|---|
| 44% | Drive Rush (cancel) | 1% |
| 5% | Drive Rush (parry) | 7% |
| 12% | Overdrive arts | 44% |
| 3% | Drive Impact | 9% |
| 9% | Drive Guard | 11% |
| 0% | Drive Reversal | 0% |
| 27% | Other | 27% |
Super gauge spend share of SA meter spent by level
| 19% | Super Art I | 0% |
|---|---|---|
| 26% | Super Art II | 0% |
| 44% | Super Art III | 68% |
| 11% | Critical Art | 32% |
Offense (avg per battle)
| 0.5 | Drive Impacts | 0.7 |
|---|---|---|
| 1.1 | Drive Parries | 0.9 |
| 0 | Drive Reversals | 0 |
| 0.2 | Perfect Parries | 0.1 |
| 0.3 | Punish counters | 0.4 |
| 1.9 | Throws | 2.3 |
| 0.7 | Throw techs | 0.6 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.8 |
|---|---|---|
| 0.2 | Punish counters taken | 0.5 |
| 2.9 | Throws taken | 2.4 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 8.2 | Cornering opponent (s) | 11 |
|---|---|---|
| 6.5 | Time cornered (s) | 6.6 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Platinum 5
Platinum 3