Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

MMaiWhereItAt vs La Creta

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
MMaiWhereItAt

#3709347783 United States Steam

Mai

Mai

MR 1837

Master

La Creta

#1751469187 Dominican Republic Steam

Akuma

Akuma

MR 1839

Master

Mai

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

MMaiWhereItAt vs Akuma

100% 4–0 over 4 games

La Creta vs Mai

No recorded games into Mai.

Selected character all recorded games on the chosen character

Mai Akuma
MR 1837 Current rating MR 1839
100 Games 0
61–39 Record 0–0
61% Win rate
7W Current streak
64% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

MMaiWhereItAt La Creta
32% Drive Rush (cancel) 20%
11% Drive Rush (parry) 10%
21% Overdrive arts 27%
3% Drive Impact 2%
13% Drive Guard 17%
0% Drive Reversal 1%
20% Other 24%

Super gauge spend share of SA meter spent by level

73% Super Art I 21%
15% Super Art II 20%
8% Super Art III 43%
4% Critical Art 16%

Offense (avg per battle)

0.4 Drive Impacts 0.2
0.9 Drive Parries 2.2
0 Drive Reversals 0.1
0.1 Perfect Parries 0.6
0.2 Punish counters 0.1
2.2 Throws 1.7
0.3 Throw techs 0.7
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.2
0.1 Punish counters taken 0.1
2.1 Throws taken 2.5
0 Burnouts suffered 0

Positioning (avg per battle)

13.6 Cornering opponent (s) 9.1
9.2 Time cornered (s) 8.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.