Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Babyboy vs Bandi

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Babyboy

#1772156693 Germany CrossPlatform

Zangief

Zangief

MR 1303

Master

Bandi

#3399558167 Ireland Steam

Cammy

Cammy

LP 19106

Diamond 1

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Babyboy vs Cammy

No recorded games into Cammy.

Bandi vs Zangief

60% 3–2 over 5 games

Selected character all recorded games on the chosen character

Zangief Cammy
MR 1303 Current rating LP 19106
0 Games 5
0–0 Record 2–3
Win rate 40%
Current streak 2W
Clutch (deciders) 50%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Babyboy Bandi
0% Drive Rush (cancel) 16%
9% Drive Rush (parry) 4%
46% Overdrive arts 33%
11% Drive Impact 2%
18% Drive Guard 7%
0% Drive Reversal 2%
16% Other 37%

Super gauge spend share of SA meter spent by level

2% Super Art I 57%
56% Super Art II 2%
33% Super Art III 30%
9% Critical Art 11%

Offense (avg per battle)

0.7 Drive Impacts 0.2
2.1 Drive Parries 0.6
0 Drive Reversals 0.2
0.1 Perfect Parries 0.1
0.4 Punish counters 0.1
4.2 Throws 3.2
0.2 Throw techs 0.5
0 Burnouts inflicted 0.1

Taken (avg per battle)

1.1 Drive Impacts taken 0.3
0.9 Punish counters taken 0.3
2 Throws taken 2.6
0.2 Burnouts suffered 0.1

Positioning (avg per battle)

2.6 Cornering opponent (s) 5.1
9 Time cornered (s) 12.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.