Fazzer vs Virru
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
0
1 recorded match between them
Fazzer vs Akuma
57% 4–3 over 7 games
Virru vs Dhalsim
No recorded games into Dhalsim.
Selected character all recorded games on the chosen character
| Dhalsim | Akuma | |
|---|---|---|
| LP 23431 | Current rating | LP 21110 |
| 107 | Games | 237 |
| 76–31 | Record | 109–128 |
| 71% | Win rate | 45% |
| 2L | Current streak | 4L |
| 58% | Clutch (deciders) | 45% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Fazzer | Virru | |
|---|---|---|
| 55% | Drive Rush (cancel) | 22% |
| 5% | Drive Rush (parry) | 4% |
| 4% | Overdrive arts | 42% |
| 1% | Drive Impact | 1% |
| 10% | Drive Guard | 6% |
| 1% | Drive Reversal | 1% |
| 24% | Other | 24% |
Super gauge spend share of SA meter spent by level
| 58% | Super Art I | 29% |
|---|---|---|
| 5% | Super Art II | 16% |
| 32% | Super Art III | 45% |
| 5% | Critical Art | 10% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.1 |
|---|---|---|
| 1.4 | Drive Parries | 0.7 |
| 0.2 | Drive Reversals | 0.1 |
| 0.4 | Perfect Parries | 0 |
| 0.2 | Punish counters | 0 |
| 1.8 | Throws | 0.6 |
| 0.1 | Throw techs | 0.1 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.2 | Punish counters taken | 0.3 |
| 0.8 | Throws taken | 1.7 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 8.8 | Cornering opponent (s) | 9.5 |
|---|---|---|
| 4.8 | Time cornered (s) | 6.9 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches Fazzer's point of view
| When | Fazzer | Score | Virru | Result |
|---|---|---|---|---|
| 13d ago |
Dhalsim
|
2–0 |
Sagat
|
WIN |
Diamond 4
Diamond 2
Sagat