Althar vs SUPANASH
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
Althar vs Dee Jay
20% 1–4 over 5 games
SUPANASH vs Manon
No recorded games into Manon.
Selected character all recorded games on the chosen character
| Manon | Dee Jay | |
|---|---|---|
| LP 19033 | Current rating | LP 8217 |
| 100 | Games | 0 |
| 60–40 | Record | 0–0 |
| 60% | Win rate | — |
| 2W | Current streak | — |
| 42% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Althar | SUPANASH | |
|---|---|---|
| 0% | Drive Rush (cancel) | 4% |
| 0% | Drive Rush (parry) | 1% |
| 34% | Overdrive arts | 42% |
| 6% | Drive Impact | 17% |
| 7% | Drive Guard | 5% |
| 0% | Drive Reversal | 0% |
| 52% | Other | 32% |
Super gauge spend share of SA meter spent by level
| 31% | Super Art I | 55% |
|---|---|---|
| 15% | Super Art II | 9% |
| 31% | Super Art III | 24% |
| 23% | Critical Art | 12% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 2.1 |
|---|---|---|
| 1.5 | Drive Parries | 1.2 |
| 0 | Drive Reversals | 0 |
| 0.2 | Perfect Parries | 0.1 |
| 0.3 | Punish counters | 1.5 |
| 4.5 | Throws | 1.2 |
| 0.4 | Throw techs | 0.2 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 1.3 |
|---|---|---|
| 0.4 | Punish counters taken | 0.8 |
| 2.6 | Throws taken | 2 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 3.5 | Cornering opponent (s) | 4.3 |
|---|---|---|
| 9.4 | Time cornered (s) | 10.5 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Diamond 1
Silver 5