boogz vs Calmdown
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Ken
This matchup
1
–
2
3 recorded matches between them
boogz vs Mai
42% 3–4 over 7 games
Calmdown vs Ken
36% 4–7 over 11 games
Selected character all recorded games on the chosen character
| Ken | Mai | |
|---|---|---|
| LP 18041 | Current rating | LP 19745 |
| 100 | Games | 48 |
| 43–57 | Record | 28–20 |
| 43% | Win rate | 58% |
| 2W | Current streak | 4L |
| 50% | Clutch (deciders) | 52% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| boogz | Calmdown | |
|---|---|---|
| 0% | Drive Rush (cancel) | 26% |
| 0% | Drive Rush (parry) | 7% |
| 57% | Overdrive arts | 20% |
| 21% | Drive Impact | 3% |
| 0% | Drive Guard | 16% |
| 0% | Drive Reversal | 0% |
| 22% | Other | 28% |
Super gauge spend share of SA meter spent by level
| 0% | Super Art I | 73% |
|---|---|---|
| 0% | Super Art II | 10% |
| 73% | Super Art III | 11% |
| 27% | Critical Art | 6% |
Offense (avg per battle)
| 1.6 | Drive Impacts | 0.4 |
|---|---|---|
| 0 | Drive Parries | 2.7 |
| 0 | Drive Reversals | 0 |
| 0 | Perfect Parries | 0.5 |
| 0.9 | Punish counters | 0.4 |
| 2.3 | Throws | 1.7 |
| 0.1 | Throw techs | 0.1 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 1.3 | Drive Impacts taken | 0.6 |
|---|---|---|
| 1 | Punish counters taken | 0.4 |
| 1.9 | Throws taken | 2.9 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 5.6 | Cornering opponent (s) | 12.2 |
|---|---|---|
| 5.9 | Time cornered (s) | 7.2 |
Common opponents players both have faced, and how each did
Recorded matches boogz's point of view
| When | boogz | Score | Calmdown | Result |
|---|---|---|---|---|
| 1d ago |
Ken
|
1–2 |
Mai
|
LOSS |
| 1d ago |
Ken
|
0–2 |
Mai
|
LOSS |
| 1d ago |
Ken
|
2–1 |
Mai
|
WIN |
Platinum 5
Diamond 1
C. Viper
Sagat