Calmdown vs boogz
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Ken
This matchup
2
–
1
3 recorded matches between them
Calmdown vs Ken
41% 5–7 over 12 games
boogz vs Mai
33% 7–14 over 21 games
Selected character all recorded games on the chosen character
| Mai | Ken | |
|---|---|---|
| LP 21155 | Current rating | LP 18302 |
| 140 | Games | 224 |
| 82–58 | Record | 97–127 |
| 58% | Win rate | 43% |
| 2W | Current streak | 2W |
| 57% | Clutch (deciders) | 49% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Calmdown | boogz | |
|---|---|---|
| 29% | Drive Rush (cancel) | 0% |
| 5% | Drive Rush (parry) | 0% |
| 21% | Overdrive arts | 59% |
| 3% | Drive Impact | 19% |
| 13% | Drive Guard | 0% |
| 0% | Drive Reversal | 0% |
| 28% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 57% | Super Art I | 0% |
|---|---|---|
| 13% | Super Art II | 3% |
| 22% | Super Art III | 74% |
| 8% | Critical Art | 24% |
Offense (avg per battle)
| 0.6 | Drive Impacts | 1.5 |
|---|---|---|
| 2.6 | Drive Parries | 0 |
| 0 | Drive Reversals | 0 |
| 0.6 | Perfect Parries | 0 |
| 0.5 | Punish counters | 0.9 |
| 1.9 | Throws | 2.3 |
| 0.3 | Throw techs | 0.2 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.7 | Drive Impacts taken | 1.3 |
|---|---|---|
| 0.4 | Punish counters taken | 1 |
| 3.1 | Throws taken | 1.6 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 9.9 | Cornering opponent (s) | 5.4 |
|---|---|---|
| 7.2 | Time cornered (s) | 4.9 |
Common opponents players both have faced, and how each did
Recorded matches Calmdown's point of view
| When | Calmdown | Score | boogz | Result |
|---|---|---|---|---|
| 5d ago |
Mai
|
2–1 |
Ken
|
WIN |
| 5d ago |
Mai
|
2–0 |
Ken
|
WIN |
| 5d ago |
Mai
|
1–2 |
Ken
|
LOSS |
Diamond 2
Platinum 5
Sagat
C. Viper
Ryu
Marisa