Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Pyumpkin vs M4TH3U5

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Pyumpkin

#1920680743 Brazil CrossPlatform

C. Viper

C. Viper

LP 10283

Gold 2

M4TH3U5

#2702394974 Brazil Steam

Ken

Ken

LP 14208

Platinum 2

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Pyumpkin vs Ken

No recorded games into Ken.

M4TH3U5 vs C. Viper

66% 2–1 over 3 games

Selected character all recorded games on the chosen character

C. Viper Ken
LP 10283 Current rating LP 14208
0 Games 23
0–0 Record 17–6
Win rate 73%
Current streak 2L
Clutch (deciders) 50%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Pyumpkin M4TH3U5
2% Drive Rush (cancel) 0%
1% Drive Rush (parry) 3%
19% Overdrive arts 47%
10% Drive Impact 10%
2% Drive Guard 5%
0% Drive Reversal 2%
66% Other 32%

Super gauge spend share of SA meter spent by level

50% Super Art I 50%
17% Super Art II 19%
22% Super Art III 26%
11% Critical Art 5%

Offense (avg per battle)

0.8 Drive Impacts 0.9
0.1 Drive Parries 0.5
0 Drive Reversals 0.2
0 Perfect Parries 0
0.6 Punish counters 0.6
4.1 Throws 2.7
0.5 Throw techs 0.3
0 Burnouts inflicted 0

Taken (avg per battle)

1.5 Drive Impacts taken 0.7
0.9 Punish counters taken 0.4
2.7 Throws taken 2.3
0 Burnouts suffered 0.1

Positioning (avg per battle)

5.3 Cornering opponent (s) 7.7
7.5 Time cornered (s) 4.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.