Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Zaney vs Rojahh Jon

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Zaney

#2615738631 Other Steam

Ryu

Ryu

MR 1402

Master

Rojahh Jon

#2013399833 United States Steam

Dee Jay

Dee Jay

MR 1495

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Zaney vs Dee Jay

No recorded games into Dee Jay.

Rojahh Jon vs Ryu

100% 2–0 over 2 games

Selected character all recorded games on the chosen character

Ryu Dee Jay
MR 1402 Current rating MR 1495
0 Games 14
0–0 Record 6–8
Win rate 42%
Current streak 4W
Clutch (deciders) 60%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Zaney Rojahh Jon
19% Drive Rush (cancel) 20%
9% Drive Rush (parry) 8%
19% Overdrive arts 16%
9% Drive Impact 7%
16% Drive Guard 11%
2% Drive Reversal 2%
26% Other 36%

Super gauge spend share of SA meter spent by level

33% Super Art I 0%
10% Super Art II 40%
43% Super Art III 35%
13% Critical Art 25%

Offense (avg per battle)

0.9 Drive Impacts 0.5
2 Drive Parries 0.5
0.2 Drive Reversals 0.3
0.3 Perfect Parries 0
0.6 Punish counters 0.4
1.9 Throws 2.1
0 Throw techs 0.3
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.5 Drive Impacts taken 0.5
0.4 Punish counters taken 0.4
2.2 Throws taken 2.4
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

8.6 Cornering opponent (s) 4.5
7 Time cornered (s) 10.9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.