Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

sinシータ vs 刻音|ルル SGN

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
sinシータ

#2555815013 Japan CrossPlatform

C. Viper

C. Viper

MR 2118

Master

刻音|ルル SGN

#2028132599 Japan Steam

Terry

Terry

MR 2200

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

sinシータ vs Terry

75% 3–1 over 4 games

刻音|ルル SGN vs C. Viper

43% 7–9 over 16 games

Selected character all recorded games on the chosen character

C. Viper Terry
MR 2118 Current rating MR 2200
150 Games 424
81–69 Record 225–199
54% Win rate 53%
4W Current streak 3W
54% Clutch (deciders) 51%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

sinシータ 刻音|ルル SGN
18% Drive Rush (cancel) 35%
8% Drive Rush (parry) 11%
21% Overdrive arts 15%
2% Drive Impact 1%
13% Drive Guard 16%
2% Drive Reversal 0%
36% Other 21%

Super gauge spend share of SA meter spent by level

36% Super Art I 27%
14% Super Art II 29%
40% Super Art III 37%
10% Critical Art 7%

Offense (avg per battle)

0.2 Drive Impacts 0.1
1.2 Drive Parries 1.8
0.2 Drive Reversals 0.1
0.4 Perfect Parries 0.7
0.1 Punish counters 0.1
2.7 Throws 2.7
0.2 Throw techs 0.4
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.2
0.1 Punish counters taken 0.1
2.3 Throws taken 2.3
0 Burnouts suffered 0.1

Positioning (avg per battle)

11.1 Cornering opponent (s) 10.8
6.5 Time cornered (s) 10.6

Common opponents players both have faced, and how each did

OpponentMain sinシータ 刻音|ルル SGN
WIM│A-kei Edmond Honda 4–4 50% 2–0 100%
最強の雑魚 Air Jamie 2–1 66% 2–1 66%
わにょわわにょ M. Bison 2–0 100% 2–1 66%
DoU_Know_Kimchi Edmond Honda 2–0 100% 0–2 0%
雪霧 雪Vtuber A.K.I. 1–0 100% 2–0 100%