Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

jazzzzy vs Dangodanamo

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
jazzzzy

#3552769545 Japan Steam

Terry

Terry

MR 2272

Master

Dangodanamo

#2049930874 Japan Steam

Dhalsim

Dhalsim

MR 2007

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

jazzzzy vs Dhalsim

58% 10–7 over 17 games

Dangodanamo vs Terry

No recorded games into Terry.

Selected character all recorded games on the chosen character

Terry Dhalsim
MR 2272 Current rating MR 2007
46 Games 0
31–15 Record 0–0
67% Win rate
1W Current streak
72% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

jazzzzy Dangodanamo
35% Drive Rush (cancel) 36%
6% Drive Rush (parry) 3%
18% Overdrive arts 19%
1% Drive Impact 2%
12% Drive Guard 8%
1% Drive Reversal 3%
27% Other 28%

Super gauge spend share of SA meter spent by level

32% Super Art I 45%
21% Super Art II 12%
32% Super Art III 36%
15% Critical Art 7%

Offense (avg per battle)

0.1 Drive Impacts 0.3
1.8 Drive Parries 1.1
0.2 Drive Reversals 0.4
1.1 Perfect Parries 0.8
0 Punish counters 0.2
2.1 Throws 1.2
0.5 Throw techs 0.8
0 Burnouts inflicted 0

Taken (avg per battle)

0.1 Drive Impacts taken 0.2
0.1 Punish counters taken 0
2.2 Throws taken 2.6
0 Burnouts suffered 0.1

Positioning (avg per battle)

11.1 Cornering opponent (s) 5.6
8.7 Time cornered (s) 15.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.