Kermit vs i cant play
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
#2074195301
#3009604819
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
Kermit vs Akuma
No recorded games into Akuma.
i cant play vs Luke
No recorded games into Luke.
Selected character all recorded games on the chosen character
| Luke | Akuma | |
|---|---|---|
| MR 1463 | Current rating | MR 1392 |
| 14 | Games | 100 |
| 5–9 | Record | 48–52 |
| 35% | Win rate | 48% |
| 1L | Current streak | 3W |
| 33% | Clutch (deciders) | 45% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Kermit | i cant play | |
|---|---|---|
| 36% | Drive Rush (cancel) | 45% |
| 6% | Drive Rush (parry) | 1% |
| 13% | Overdrive arts | 23% |
| 1% | Drive Impact | 2% |
| 16% | Drive Guard | 7% |
| 3% | Drive Reversal | 0% |
| 24% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 38% | Super Art I | 34% |
|---|---|---|
| 5% | Super Art II | 19% |
| 32% | Super Art III | 31% |
| 25% | Critical Art | 16% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.3 |
|---|---|---|
| 3.9 | Drive Parries | 1.9 |
| 0.5 | Drive Reversals | 0 |
| 0.3 | Perfect Parries | 0.5 |
| 0.2 | Punish counters | 0.2 |
| 2 | Throws | 2.7 |
| 0.7 | Throw techs | 0.2 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.2 | Punish counters taken | 0.2 |
| 2.3 | Throws taken | 1.9 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 11.2 | Cornering opponent (s) | 5.1 |
|---|---|---|
| 5.3 | Time cornered (s) | 6.7 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master