Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Kermit vs i cant play

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Kermit

#2074195301 United States CrossPlatform

Luke

Luke

MR 1463

Master

i cant play

#3009604819 Canada Steam

Akuma

Akuma

MR 1459

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Kermit vs Akuma

No recorded games into Akuma.

i cant play vs Luke

100% 6–0 over 6 games

Selected character all recorded games on the chosen character

Luke Akuma
MR 1463 Current rating MR 1459
14 Games 283
5–9 Record 145–138
35% Win rate 51%
1L Current streak 5W
33% Clutch (deciders) 48%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Kermit i cant play
36% Drive Rush (cancel) 44%
6% Drive Rush (parry) 1%
13% Overdrive arts 24%
1% Drive Impact 2%
16% Drive Guard 7%
3% Drive Reversal 0%
24% Other 22%

Super gauge spend share of SA meter spent by level

38% Super Art I 32%
5% Super Art II 12%
32% Super Art III 39%
25% Critical Art 16%

Offense (avg per battle)

0.2 Drive Impacts 0.2
3.9 Drive Parries 1.6
0.5 Drive Reversals 0
0.3 Perfect Parries 0.7
0.2 Punish counters 0.1
2 Throws 3.2
0.7 Throw techs 0.2
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.2
0.2 Punish counters taken 0.1
2.3 Throws taken 1.7
0 Burnouts suffered 0.1

Positioning (avg per battle)

11.2 Cornering opponent (s) 6.5
5.3 Time cornered (s) 4.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.