Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

EZMoney vs MuckBulligan

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
EZMoney

#2353039679 Somalia CrossPlatform

Ken

Ken

LP 24425

Diamond 5

MuckBulligan

#2075362211 United States CrossPlatform

Guile

Guile

MR 1497

Master

Ken

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

EZMoney vs Guile

33% 1–2 over 3 games

MuckBulligan vs Ken

No recorded games into Ken.

Selected character all recorded games on the chosen character

Ken Guile
LP 24425 Current rating MR 1497
208 Games 0
93–115 Record 0–0
44% Win rate
1L Current streak
48% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

EZMoney MuckBulligan
44% Drive Rush (cancel) 23%
6% Drive Rush (parry) 7%
24% Overdrive arts 28%
2% Drive Impact 5%
7% Drive Guard 11%
0% Drive Reversal 5%
17% Other 21%

Super gauge spend share of SA meter spent by level

47% Super Art I 69%
19% Super Art II 24%
32% Super Art III 7%
1% Critical Art 0%

Offense (avg per battle)

0.3 Drive Impacts 0.7
0.4 Drive Parries 1.9
0 Drive Reversals 0.8
0 Perfect Parries 0.3
0.2 Punish counters 0.4
1.6 Throws 1.7
0.3 Throw techs 0.1
0 Burnouts inflicted 0.3

Taken (avg per battle)

0.9 Drive Impacts taken 0.6
0.5 Punish counters taken 0.4
1.9 Throws taken 1.9
0.2 Burnouts suffered 0

Positioning (avg per battle)

9.9 Cornering opponent (s) 10.8
7.9 Time cornered (s) 7.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.