Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

muun vs FAL_non

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
muun

#2135251319 Japan Steam

Mai

Mai

MR 1660

Master

FAL_non

#2076143214 Japan CrossPlatform

Mai

Mai

MR 1650

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

muun vs Mai

0% 0–3 over 3 games

FAL_non vs Mai

No recorded games into Mai.

Selected character all recorded games on the chosen character

Mai Mai
MR 1660 Current rating MR 1650
100 Games 0
50–50 Record 0–0
50% Win rate
4W Current streak
58% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

muun FAL_non
31% Drive Rush (cancel) 28%
8% Drive Rush (parry) 6%
21% Overdrive arts 21%
2% Drive Impact 2%
14% Drive Guard 17%
0% Drive Reversal 2%
24% Other 24%

Super gauge spend share of SA meter spent by level

72% Super Art I 54%
16% Super Art II 11%
7% Super Art III 27%
5% Critical Art 8%

Offense (avg per battle)

0.2 Drive Impacts 0.3
2 Drive Parries 3.3
0 Drive Reversals 0.3
0.2 Perfect Parries 1.4
0.2 Punish counters 0.2
1.8 Throws 2.8
0.2 Throw techs 0.5
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.2 Drive Impacts taken 0.1
0.2 Punish counters taken 0
2.6 Throws taken 2.2
0.1 Burnouts suffered 0

Positioning (avg per battle)

11.4 Cornering opponent (s) 13.8
10.1 Time cornered (s) 8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.