Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Greensleeves vs xiaofgc

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Greensleeves

#3380877250 Brazil Steam

Blanka

Blanka

MR 1638

Master

xiaofgc

#2105462972 Brazil Steam

Mai

Mai

MR 1906

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Greensleeves vs Mai

33% 1–2 over 3 games

xiaofgc vs Blanka

No recorded games into Blanka.

Selected character all recorded games on the chosen character

Blanka Mai
MR 1638 Current rating MR 1906
1 Games 0
0–1 Record 0–0
0% Win rate
1L Current streak
Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Greensleeves xiaofgc
26% Drive Rush (cancel) 22%
7% Drive Rush (parry) 7%
24% Overdrive arts 32%
2% Drive Impact 3%
12% Drive Guard 11%
0% Drive Reversal 4%
28% Other 21%

Super gauge spend share of SA meter spent by level

55% Super Art I 61%
20% Super Art II 21%
20% Super Art III 11%
5% Critical Art 7%

Offense (avg per battle)

0.3 Drive Impacts 0.4
1 Drive Parries 1.3
0 Drive Reversals 0.5
0.6 Perfect Parries 0.3
0.2 Punish counters 0.2
2.6 Throws 2.5
0.5 Throw techs 0.1
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.2
0.1 Punish counters taken 0.1
2.2 Throws taken 1.7
0.1 Burnouts suffered 0

Positioning (avg per battle)

7.2 Cornering opponent (s) 13.7
11 Time cornered (s) 7.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.