Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

G.G.後藤 vs アイリス

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
G.G.後藤

#2159758723 Japan Steam

Sagat

Sagat

MR 1703

Master

アイリス

#4199585663 Japan Steam

Elena

Elena

MR 1414

Master

Sagat

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

G.G.後藤 vs Elena

No recorded games into Elena.

アイリス vs Sagat

65% 17–9 over 26 games

Selected character all recorded games on the chosen character

Sagat Elena
MR 1703 Current rating MR 1414
0 Games 37
0–0 Record 15–22
Win rate 40%
Current streak 4L
Clutch (deciders) 43%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

G.G.後藤 アイリス
34% Drive Rush (cancel) 34%
11% Drive Rush (parry) 9%
12% Overdrive arts 18%
1% Drive Impact 1%
17% Drive Guard 12%
3% Drive Reversal 1%
24% Other 25%

Super gauge spend share of SA meter spent by level

8% Super Art I 25%
24% Super Art II 25%
55% Super Art III 30%
12% Critical Art 20%

Offense (avg per battle)

0.1 Drive Impacts 0.1
1.8 Drive Parries 1.1
0.3 Drive Reversals 0.1
0.6 Perfect Parries 0.2
0 Punish counters 0.1
2.5 Throws 2.3
0.1 Throw techs 0.4
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.2
0.1 Punish counters taken 0.1
1.8 Throws taken 2.1
0.1 Burnouts suffered 0

Positioning (avg per battle)

9.3 Cornering opponent (s) 11.7
8.9 Time cornered (s) 7.3

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.