Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Dastan vs Shanky

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Dastan

#3340828749 Turkey Steam

Akuma

Akuma

MR 1503

Master

Shanky

#2173934629 Egypt Steam

Chun-Li

Chun-Li

LP 22895

Diamond 4

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Dastan vs Chun-Li

66% 4–2 over 6 games

Shanky vs Akuma

No recorded games into Akuma.

Selected character all recorded games on the chosen character

Akuma Chun-Li
MR 1503 Current rating LP 22895
32 Games 0
20–12 Record 0–0
62% Win rate
1W Current streak
58% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Dastan Shanky
19% Drive Rush (cancel) 14%
7% Drive Rush (parry) 2%
25% Overdrive arts 32%
9% Drive Impact 8%
14% Drive Guard 11%
0% Drive Reversal 0%
25% Other 32%

Super gauge spend share of SA meter spent by level

42% Super Art I 33%
18% Super Art II 16%
24% Super Art III 36%
16% Critical Art 15%

Offense (avg per battle)

0.9 Drive Impacts 0.8
1.2 Drive Parries 3.4
0 Drive Reversals 0
0.2 Perfect Parries 0.2
0.5 Punish counters 0.6
3.5 Throws 2
0.2 Throw techs 0.5
0.2 Burnouts inflicted 0

Taken (avg per battle)

0.5 Drive Impacts taken 0.6
0.3 Punish counters taken 0.4
2.2 Throws taken 2.8
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

10.8 Cornering opponent (s) 7.5
6.4 Time cornered (s) 9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.