Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

cookie vs Tepe_karin

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
cookie

#2218389570 Japan Steam

Juri

Juri

MR 1803

Master

Tepe_karin

#3576995586 Japan Steam

Ryu

Ryu

MR 1912

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

cookie vs Ryu

No recorded games into Ryu.

Tepe_karin vs Juri

62% 10–6 over 16 games

Selected character all recorded games on the chosen character

Juri Ryu
MR 1803 Current rating MR 1912
0 Games 111
0–0 Record 71–40
Win rate 63%
Current streak 6W
Clutch (deciders) 61%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

cookie Tepe_karin
38% Drive Rush (cancel) 35%
9% Drive Rush (parry) 4%
12% Overdrive arts 23%
2% Drive Impact 3%
16% Drive Guard 10%
3% Drive Reversal 3%
22% Other 22%

Super gauge spend share of SA meter spent by level

20% Super Art I 35%
9% Super Art II 11%
49% Super Art III 43%
22% Critical Art 11%

Offense (avg per battle)

0.2 Drive Impacts 0.4
3.4 Drive Parries 1.8
0.4 Drive Reversals 0.4
0.5 Perfect Parries 0.9
0.1 Punish counters 0.3
2.5 Throws 1.5
0.9 Throw techs 0.2
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.1 Drive Impacts taken 0.3
0.1 Punish counters taken 0.1
2.8 Throws taken 1.9
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

12.1 Cornering opponent (s) 8
9.4 Time cornered (s) 8.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.