Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Akihisa_Sendo vs Tobster

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Akihisa_Sendo

#2253043058 Mexico Steam

Ed

Ed

MR 1422

Master

Tobster

#2404438192 United States Steam

Ed

Ed

LP 21463

Diamond 3

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Akihisa_Sendo vs Ed

50% 4–4 over 8 games

Tobster vs Ed

No recorded games into Ed.

Selected character all recorded games on the chosen character

Ed Ed
MR 1422 Current rating LP 21463
10 Games 0
1–9 Record 0–0
10% Win rate
3L Current streak
0% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Akihisa_Sendo Tobster
39% Drive Rush (cancel) 6%
3% Drive Rush (parry) 6%
2% Overdrive arts 29%
3% Drive Impact 9%
13% Drive Guard 8%
1% Drive Reversal 0%
39% Other 41%

Super gauge spend share of SA meter spent by level

21% Super Art I 0%
12% Super Art II 25%
21% Super Art III 52%
46% Critical Art 22%

Offense (avg per battle)

0.5 Drive Impacts 0.8
2.9 Drive Parries 0.8
0.1 Drive Reversals 0
0.7 Perfect Parries 0.1
0.4 Punish counters 0.5
4.2 Throws 2.7
2 Throw techs 0.2
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.7 Drive Impacts taken 0.7
0.4 Punish counters taken 0.5
3.8 Throws taken 2.6
0.1 Burnouts suffered 0

Positioning (avg per battle)

4 Cornering opponent (s) 7
13.5 Time cornered (s) 8.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.