Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

YOKOHAMA_TARO vs nemosuJunichiJr

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
YOKOHAMA_TARO

#2262158909 Japan Steam

Chun-Li

Chun-Li

MR 2305

Master

nemosuJunichiJr

#3209529635 Japan Steam

Kimberly

Kimberly

MR 2153

Master

Kimberly

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

YOKOHAMA_TARO vs Kimberly

37% 6–10 over 16 games

nemosuJunichiJr vs Chun-Li

33% 1–2 over 3 games

Selected character all recorded games on the chosen character

Chun-Li Kimberly
MR 2305 Current rating MR 2153
92 Games 260
53–39 Record 133–127
57% Win rate 51%
1W Current streak 3W
60% Clutch (deciders) 48%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

YOKOHAMA_TARO nemosuJunichiJr
32% Drive Rush (cancel) 28%
8% Drive Rush (parry) 6%
19% Overdrive arts 18%
1% Drive Impact 3%
16% Drive Guard 14%
1% Drive Reversal 7%
22% Other 22%

Super gauge spend share of SA meter spent by level

66% Super Art I 46%
20% Super Art II 12%
11% Super Art III 36%
3% Critical Art 7%

Offense (avg per battle)

0.2 Drive Impacts 0.4
2.7 Drive Parries 2.1
0.1 Drive Reversals 0.9
0.7 Perfect Parries 0.5
0.1 Punish counters 0.1
2.4 Throws 4.5
0.6 Throw techs 0.4
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.1 Drive Impacts taken 0.2
0.1 Punish counters taken 0.1
2.4 Throws taken 2.3
0 Burnouts suffered 0.1

Positioning (avg per battle)

13.2 Cornering opponent (s) 15.8
8.9 Time cornered (s) 9.3

Common opponents players both have faced, and how each did

OpponentMain YOKOHAMA_TARO nemosuJunichiJr
Naooonn Akuma 2–2 50% 1–4 20%
マルカ_ Terry 3–3 50% 2–0 100%
さうたむ | 3S Cammy 2–1 66% 1–2 33%
itagaki_ Lily 0–2 0% 1–2 33%
刻音|Kくん Terry 2–1 66% 2–0 100%
Popin Cammy 0–2 0% 2–1 66%
NatsuNashi Alex 1–2 33% 0–2 0%
反作用ボム2 Dhalsim 0–2 0% 0–2 0%
niruhiru PC Guile 2–0 100% 2–0 100%
のらねこ Luke 1–2 33% 1–0 100%
梅原あなたを倒すため進み続ける Akuma 0–2 0% 2–0 100%
hawkfgc Ingrid 1–2 33% 0–1 0%
eco_ Terry 1–2 33% 0–1 0%
ユウティ Cammy 2–0 100% 0–2 0%
iwasi Dhalsim 0–2 0% 2–0 100%
チューケー・タヨリスキー Chun-Li 0–2 0% 0–1 0%
cokaΣickey Manon 0–2 0% 0–1 0%
Felthi Luke 2–0 100% 0–1 0%
Maxi Alex 2–0 100% 0–1 0%
不思議で便利な大胸筋 Terry 2–0 100% 1–0 100%
Silentius Ed 1–0 100% 0–1 0%