Parry Portal

Dàjiě vs baby

Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.

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Dàjiě

#2324838743 China Steam

C. Viper

C. Viper

MR 1483

Master

baby

#2480301625 Brazil Steam

Guile

Guile

Unranked

Master

This matchup

2 1

3 recorded matches between them

Dàjiě vs Guile

0% 0–2 over 2 games

baby vs C. Viper

No recorded games into C. Viper.

Selected character all recorded games on the chosen character

C. Viper Guile
MR 1483 Current rating Unranked
3 Games 16
1–2 Record 10–6
33% Win rate 62%
2L Current streak 6W
0% Clutch (deciders) 40%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage — overall, all characters

A player-wide snapshot of recent form across every character — not per-character, and not a lifetime stat. The game exposes no individual-move data, so this Drive / super-gauge spend and the per-battle averages below are the full picture available.

Drive gauge spend share of Drive meter used on each option

Dàjiě baby
41% Drive Rush (cancel) 7%
3% Drive Rush (parry) 4%
13% Overdrive arts 25%
3% Drive Impact 15%
10% Drive Guard 10%
1% Drive Reversal 1%
29% Other 37%

Super gauge spend share of SA meter spent by level

47% Super Art I 50%
5% Super Art II 35%
35% Super Art III 13%
13% Critical Art 2%

Offense (avg per battle)

0.4 Drive Impacts 1.6
1.7 Drive Parries 1.2
0.1 Drive Reversals 0.1
0.4 Perfect Parries 0
0.2 Punish counters 0.9
1.9 Throws 3.3
0.3 Throw techs 0.2
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.2 Drive Impacts taken 1.6
0.1 Punish counters taken 0.9
2.7 Throws taken 2
0 Burnouts suffered 0

Positioning (avg per battle)

9.1 Cornering opponent (s) 4
8.9 Time cornered (s) 5.3

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet — view both players over time to build it up.

Recorded matches Dàjiě's point of view

WhenDàjiěScorebabyResult
4d ago Ed 2–0 Mai WIN
4d ago Ed 2–1 Mai WIN
4d ago Ed 0–2 Mai LOSS