Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

LevitatingPigs vs gblanco2002

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
LevitatingPigs

#2578318594 United States CrossPlatform

Ed

Ed

MR 1704

Master

gblanco2002

#2427230747 United States CrossPlatform

Cammy

Cammy

MR 1712

Master

Cammy

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

LevitatingPigs vs Cammy

No recorded games into Cammy.

gblanco2002 vs Ed

60% 3–2 over 5 games

Selected character all recorded games on the chosen character

Ed Cammy
MR 1704 Current rating MR 1712
0 Games 100
0–0 Record 60–40
Win rate 60%
Current streak 4W
Clutch (deciders) 62%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

LevitatingPigs gblanco2002
39% Drive Rush (cancel) 57%
3% Drive Rush (parry) 3%
22% Overdrive arts 16%
3% Drive Impact 1%
5% Drive Guard 7%
2% Drive Reversal 0%
25% Other 16%

Super gauge spend share of SA meter spent by level

35% Super Art I 30%
29% Super Art II 0%
30% Super Art III 59%
6% Critical Art 11%

Offense (avg per battle)

0.4 Drive Impacts 0.2
1 Drive Parries 1.6
0.3 Drive Reversals 0
0.1 Perfect Parries 0.2
0.3 Punish counters 0.2
1.5 Throws 3.7
0.4 Throw techs 0.1
0 Burnouts inflicted 0

Taken (avg per battle)

0.3 Drive Impacts taken 0.3
0.2 Punish counters taken 0.1
1.3 Throws taken 1.5
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

5.8 Cornering opponent (s) 10.8
7.2 Time cornered (s) 8.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.