LevitatingPigs vs gblanco2002
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#2578318594
#2427230747
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
LevitatingPigs vs Cammy
No recorded games into Cammy.
gblanco2002 vs Ed
60% 3–2 over 5 games
Selected character all recorded games on the chosen character
| Ed | Cammy | |
|---|---|---|
| MR 1704 | Current rating | MR 1712 |
| 0 | Games | 100 |
| 0–0 | Record | 60–40 |
| — | Win rate | 60% |
| — | Current streak | 4W |
| — | Clutch (deciders) | 62% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| LevitatingPigs | gblanco2002 | |
|---|---|---|
| 39% | Drive Rush (cancel) | 57% |
| 3% | Drive Rush (parry) | 3% |
| 22% | Overdrive arts | 16% |
| 3% | Drive Impact | 1% |
| 5% | Drive Guard | 7% |
| 2% | Drive Reversal | 0% |
| 25% | Other | 16% |
Super gauge spend share of SA meter spent by level
| 35% | Super Art I | 30% |
|---|---|---|
| 29% | Super Art II | 0% |
| 30% | Super Art III | 59% |
| 6% | Critical Art | 11% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.2 |
|---|---|---|
| 1 | Drive Parries | 1.6 |
| 0.3 | Drive Reversals | 0 |
| 0.1 | Perfect Parries | 0.2 |
| 0.3 | Punish counters | 0.2 |
| 1.5 | Throws | 3.7 |
| 0.4 | Throw techs | 0.1 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.2 | Punish counters taken | 0.1 |
| 1.3 | Throws taken | 1.5 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 5.8 | Cornering opponent (s) | 10.8 |
|---|---|---|
| 7.2 | Time cornered (s) | 8.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master