Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Ororas vs Megiddo

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Ororas

#2553820493 Canada Steam

Manon

Manon

LP 22908

Diamond 4

Megiddo

#2433388225 Canada Steam

Zangief

Zangief

LP 13727

Platinum 1

Manon

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Ororas vs Zangief

23% 4–13 over 17 games

Megiddo vs Manon

100% 1–0 over 1 games

Selected character all recorded games on the chosen character

Manon Zangief
LP 22908 Current rating LP 13727
341 Games 29
177–164 Record 15–14
51% Win rate 51%
2W Current streak 2L
46% Clutch (deciders) 50%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Ororas Megiddo
56% Drive Rush (cancel) 36%
2% Drive Rush (parry) 8%
4% Overdrive arts 9%
4% Drive Impact 3%
4% Drive Guard 14%
0% Drive Reversal 0%
30% Other 30%

Super gauge spend share of SA meter spent by level

0% Super Art I 47%
3% Super Art II 16%
85% Super Art III 24%
12% Critical Art 13%

Offense (avg per battle)

0.6 Drive Impacts 0.4
0.6 Drive Parries 1.8
0 Drive Reversals 0
0 Perfect Parries 0.6
0.3 Punish counters 0.2
2.4 Throws 2.7
0.4 Throw techs 0.3
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.5
0.2 Punish counters taken 0.2
2.7 Throws taken 2.6
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

4.5 Cornering opponent (s) 9.1
5.4 Time cornered (s) 4.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.