Parry Portal

gain vs 五寸釘さす蔵

Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
gain

#2864850955 Japan Steam

JP

JP

MR 2029

Master

五寸釘さす蔵

#2441172249 Japan Steam

Zangief

Zangief

MR 1718

Master

This matchup

1 2

3 recorded matches between them

gain vs Zangief

100% 2–0 over 2 games

五寸釘さす蔵 vs JP

80% 4–1 over 5 games

Selected character all recorded games on the chosen character

JP Zangief
MR 2029 Current rating MR 1718
100 Games 10
55–45 Record 4–6
55% Win rate 40%
7L Current streak 1W
48% Clutch (deciders) 42%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage — overall, all characters

A player-wide snapshot of recent form across every character — not per-character, and not a lifetime stat. The game exposes no individual-move data, so this Drive / super-gauge spend and the per-battle averages below are the full picture available.

Drive gauge spend share of Drive meter used on each option

gain 五寸釘さす蔵
25% Drive Rush (cancel) 44%
6% Drive Rush (parry) 5%
34% Overdrive arts 15%
2% Drive Impact 2%
12% Drive Guard 10%
0% Drive Reversal 0%
21% Other 24%

Super gauge spend share of SA meter spent by level

10% Super Art I 44%
84% Super Art II 30%
4% Super Art III 19%
1% Critical Art 7%

Offense (avg per battle)

0.4 Drive Impacts 0.2
1.9 Drive Parries 1.4
0 Drive Reversals 0
0.9 Perfect Parries 0.2
0.1 Punish counters 0.2
2 Throws 2.3
0.2 Throw techs 0.3
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.3
0.2 Punish counters taken 0.2
2.5 Throws taken 1.9
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

11.5 Cornering opponent (s) 5.3
12 Time cornered (s) 7.9

Common opponents players both have faced, and how each did

OpponentMain gain 五寸釘さす蔵
Kazari0226SF Juri 1–2 33% 2–0 100%

Recorded matches gain's point of view

WhengainScore五寸釘さす蔵Result
18d ago JP 0–2 Manon LOSS
18d ago JP 1–2 Manon LOSS
18d ago JP 2–0 Manon WIN