Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

毎秒2.4cmの速さで動く点P vs なまこわんわん

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Ingrid

Ingrid

MR 1812

Master

なまこわんわん

#2455228687 Japan Steam

Elena

Elena

MR 1718

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

毎秒2.4cmの速さで動く点P vs Elena

No recorded games into Elena.

なまこわんわん vs Ingrid

No recorded games into Ingrid.

Selected character all recorded games on the chosen character

Ingrid Elena
MR 1812 Current rating MR 1718
205 Games 0
107–98 Record 0–0
52% Win rate
2W Current streak
47% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

毎秒2.4cmの速さで動く点P なまこわんわん
31% Drive Rush (cancel) 31%
5% Drive Rush (parry) 3%
29% Overdrive arts 30%
4% Drive Impact 3%
10% Drive Guard 7%
0% Drive Reversal 1%
22% Other 26%

Super gauge spend share of SA meter spent by level

12% Super Art I 17%
53% Super Art II 23%
26% Super Art III 41%
9% Critical Art 18%

Offense (avg per battle)

0.5 Drive Impacts 0.2
1.7 Drive Parries 1.2
0 Drive Reversals 0.1
0.5 Perfect Parries 0.2
0.4 Punish counters 0.1
1.1 Throws 2
0 Throw techs 1
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.5 Drive Impacts taken 0.2
0.2 Punish counters taken 0.1
1.6 Throws taken 3.1
0.1 Burnouts suffered 0.2

Positioning (avg per battle)

8.9 Cornering opponent (s) 10.4
13.7 Time cornered (s) 8.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.