吹き飛ばしてやるお前の鬱♬ vs kelusu
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#2495073559
#3281021815
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
吹き飛ばしてやるお前の鬱♬ vs Luke
No recorded games into Luke.
kelusu vs Dhalsim
60% 3–2 over 5 games
Selected character all recorded games on the chosen character
| Dhalsim | Luke | |
|---|---|---|
| LP 22218 | Current rating | MR 2029 |
| 0 | Games | 232 |
| 0–0 | Record | 117–115 |
| — | Win rate | 50% |
| — | Current streak | 5L |
| — | Clutch (deciders) | 58% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| 吹き飛ばしてやるお前の鬱♬ | kelusu | |
|---|---|---|
| 38% | Drive Rush (cancel) | 57% |
| 4% | Drive Rush (parry) | 5% |
| 15% | Overdrive arts | 13% |
| 3% | Drive Impact | 1% |
| 13% | Drive Guard | 8% |
| 4% | Drive Reversal | 0% |
| 24% | Other | 17% |
Super gauge spend share of SA meter spent by level
| 50% | Super Art I | 68% |
|---|---|---|
| 34% | Super Art II | 13% |
| 12% | Super Art III | 14% |
| 3% | Critical Art | 5% |
Offense (avg per battle)
| 0.6 | Drive Impacts | 0.1 |
|---|---|---|
| 2.7 | Drive Parries | 1.2 |
| 0.6 | Drive Reversals | 0.1 |
| 1.1 | Perfect Parries | 0.2 |
| 0.5 | Punish counters | 0.1 |
| 2.2 | Throws | 1.7 |
| 0.8 | Throw techs | 0.5 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.2 | Punish counters taken | 0.2 |
| 2.5 | Throws taken | 2.1 |
| 0.1 | Burnouts suffered | 0.2 |
Positioning (avg per battle)
| 7.2 | Cornering opponent (s) | 6.4 |
|---|---|---|
| 9.4 | Time cornered (s) | 13.4 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Diamond 3
Master