Asanaka vs Paradossi
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
2
3 recorded matches between them
Asanaka vs Chun-Li
33%
1–2 over 3 games
Paradossi vs Juri
35%
5–9 over 14 games
Selected character all recorded games on the chosen character
| Juri |
|
Chun-Li |
| MR 1499 |
Current rating |
MR 1504 |
| 25 |
Games |
352 |
| 19–6 |
Record |
179–173 |
| 76% |
Win rate |
50% |
| 4W |
Current streak |
1W |
| 83% |
Clutch (deciders) |
52% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Asanaka |
|
Paradossi |
|
30%
|
Drive Rush (cancel) |
26%
|
|
7%
|
Drive Rush (parry) |
4%
|
|
15%
|
Overdrive arts |
22%
|
|
5%
|
Drive Impact |
3%
|
|
17%
|
Drive Guard |
10%
|
|
2%
|
Drive Reversal |
1%
|
|
25%
|
Other |
34%
|
Super gauge spend share of SA meter spent by level
|
48%
|
Super Art I |
25%
|
|
11%
|
Super Art II |
45%
|
|
29%
|
Super Art III |
23%
|
|
12%
|
Critical Art |
7%
|
Offense (avg per battle)
| 0.5 |
Drive Impacts |
0.3 |
| 3.2 |
Drive Parries |
1.6 |
| 0.2 |
Drive Reversals |
0.1 |
| 0.6 |
Perfect Parries |
0.1 |
| 0.2 |
Punish counters |
0.2 |
| 2.7 |
Throws |
1.3 |
| 0.5 |
Throw techs |
0.2 |
| 0.1 |
Burnouts inflicted |
0.1 |
Taken (avg per battle)
| 0.5 |
Drive Impacts taken |
0.3 |
| 0.2 |
Punish counters taken |
0.2 |
| 2.5 |
Throws taken |
2.9 |
| 0.1 |
Burnouts suffered |
0.1 |
Positioning (avg per battle)
| 11.8 |
Cornering opponent (s) |
8.7 |
| 9.2 |
Time cornered (s) |
9.7 |
Common opponents players both have faced, and how each did
Recorded matches Asanaka's point of view