Parry Portal

Kazunoko vs コウキ_ルーク使いの人

Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Kazunoko

#2626960876 Japan Steam

Alex

Alex

MR 1718

Master

Luke

Luke

MR 2274

Master

This matchup

2 1

3 recorded matches between them

Kazunoko vs Luke

57% 11–8 over 19 games

コウキ_ルーク使いの人 vs Alex

66% 2–1 over 3 games

Selected character all recorded games on the chosen character

Alex Luke
MR 1718 Current rating MR 2274
27 Games 100
18–9 Record 62–38
66% Win rate 62%
2W Current streak 2L
69% Clutch (deciders) 46%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage — overall, all characters

A player-wide snapshot of recent form across every character — not per-character, and not a lifetime stat. The game exposes no individual-move data, so this Drive / super-gauge spend and the per-battle averages below are the full picture available.

Drive gauge spend share of Drive meter used on each option

Kazunoko コウキ_ルーク使いの人
24% Drive Rush (cancel) 36%
7% Drive Rush (parry) 6%
25% Overdrive arts 19%
2% Drive Impact 1%
13% Drive Guard 13%
1% Drive Reversal 1%
28% Other 24%

Super gauge spend share of SA meter spent by level

34% Super Art I 30%
33% Super Art II 20%
29% Super Art III 39%
4% Critical Art 12%

Offense (avg per battle)

0.2 Drive Impacts 0.1
1.7 Drive Parries 2
0.2 Drive Reversals 0.1
0.5 Perfect Parries 0.8
0.1 Punish counters 0.1
1.7 Throws 1
0.4 Throw techs 1.1
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.1 Drive Impacts taken 0.1
0.1 Punish counters taken 0.1
2 Throws taken 2.4
0 Burnouts suffered 0.1

Positioning (avg per battle)

13.5 Cornering opponent (s) 16.5
7.1 Time cornered (s) 8.1

Common opponents players both have faced, and how each did

OpponentMain Kazunoko コウキ_ルーク使いの人
とす__ Rashid 3–2 60% 1–2 33%
ああかた Terry 1–2 33% 2–1 66%

Recorded matches Kazunoko's point of view

WhenKazunokoScoreコウキ_ルーク使いの人Result
3d ago Cammy 2–1 Luke WIN
3d ago Cammy 0–2 Luke LOSS
3d ago Cammy 2–0 Luke WIN