Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Hihi vs KuroDio

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Hihi

#3881756519 United States CrossPlatform

Ingrid

Ingrid

LP 19072

Diamond 1

KuroDio

#2640059725 Jamaica CrossPlatform

Ken

Ken

LP 10769

Gold 3

Ingrid

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Hihi vs Ken

75% 22–7 over 29 games

KuroDio vs Ingrid

No recorded games into Ingrid.

Selected character all recorded games on the chosen character

Ingrid Ken
LP 19072 Current rating LP 10769
215 Games 0
186–29 Record 0–0
86% Win rate
4W Current streak
83% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Hihi KuroDio
16% Drive Rush (cancel) 7%
8% Drive Rush (parry) 2%
40% Overdrive arts 17%
4% Drive Impact 7%
11% Drive Guard 10%
2% Drive Reversal 0%
20% Other 57%

Super gauge spend share of SA meter spent by level

9% Super Art I 45%
60% Super Art II 3%
21% Super Art III 37%
10% Critical Art 14%

Offense (avg per battle)

0.4 Drive Impacts 0.8
0.7 Drive Parries 2.4
0.2 Drive Reversals 0
0.1 Perfect Parries 0.3
0.3 Punish counters 0.7
1.6 Throws 2.4
0.1 Throw techs 0.7
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.5 Drive Impacts taken 1.5
0.3 Punish counters taken 0.9
1.3 Throws taken 2.7
0 Burnouts suffered 0

Positioning (avg per battle)

10.5 Cornering opponent (s) 7
6 Time cornered (s) 4.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.