Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Ecrusol vs r2s-

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Ecrusol

#2643954335 United States CrossPlatform

Ryu

Ryu

LP 12036

Gold 4

r2s-

#3640776845 United States Steam

Cammy

Cammy

LP 22183

Diamond 3

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Ecrusol vs Cammy

No recorded games into Cammy.

r2s- vs Ryu

73% 19–7 over 26 games

Selected character all recorded games on the chosen character

Ryu Cammy
LP 12036 Current rating LP 22183
0 Games 31
0–0 Record 24–7
Win rate 77%
Current streak 2L
Clutch (deciders) 68%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Ecrusol r2s-
36% Drive Rush (cancel) 34%
4% Drive Rush (parry) 1%
12% Overdrive arts 33%
11% Drive Impact 2%
7% Drive Guard 10%
1% Drive Reversal 0%
29% Other 21%

Super gauge spend share of SA meter spent by level

46% Super Art I 43%
5% Super Art II 19%
29% Super Art III 23%
20% Critical Art 14%

Offense (avg per battle)

1.1 Drive Impacts 0.1
1 Drive Parries 2.7
0.1 Drive Reversals 0
0.1 Perfect Parries 0.2
0.7 Punish counters 0.1
1.4 Throws 2.9
0.6 Throw techs 0.2
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.8 Drive Impacts taken 0.5
0.3 Punish counters taken 0.3
2.7 Throws taken 1.5
0.2 Burnouts suffered 0

Positioning (avg per battle)

7.8 Cornering opponent (s) 6.4
11.8 Time cornered (s) 9.3

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.