Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

jaga vs a Television

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
jaga

#3034389621 United States Steam

Sagat

Sagat

MR 1260

Master

a Television

#2713437332 United States Steam

Ryu

Ryu

LP 23649

Diamond 4

Sagat

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

jaga vs Ryu

14% 1–6 over 7 games

a Television vs Sagat

No recorded games into Sagat.

Selected character all recorded games on the chosen character

Sagat Ryu
MR 1260 Current rating LP 23649
100 Games 0
43–57 Record 0–0
43% Win rate
9L Current streak
54% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

jaga a Television
35% Drive Rush (cancel) 8%
4% Drive Rush (parry) 4%
18% Overdrive arts 50%
2% Drive Impact 11%
9% Drive Guard 7%
1% Drive Reversal 0%
31% Other 21%

Super gauge spend share of SA meter spent by level

5% Super Art I 61%
12% Super Art II 14%
61% Super Art III 13%
22% Critical Art 12%

Offense (avg per battle)

0.2 Drive Impacts 1.1
1 Drive Parries 1.4
0.1 Drive Reversals 0
0.2 Perfect Parries 0
0.2 Punish counters 0.8
1.3 Throws 3.3
0.4 Throw techs 0.1
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.8
0.2 Punish counters taken 0.6
2.2 Throws taken 2
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

4.7 Cornering opponent (s) 4.6
13 Time cornered (s) 9.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.