ray46 vs Hashiba
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
2
3 recorded matches between them
ray46 vs Akuma
52% 12–11 over 23 games
Hashiba vs Terry
58% 10–7 over 17 games
Selected character all recorded games on the chosen character
| Terry | Akuma | |
|---|---|---|
| MR 1676 | Current rating | MR 1917 |
| 36 | Games | 133 |
| 16–20 | Record | 66–66 |
| 44% | Win rate | 50% |
| 1L | Current streak | 1L |
| 57% | Clutch (deciders) | 41% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| ray46 | Hashiba | |
|---|---|---|
| 31% | Drive Rush (cancel) | 36% |
| 9% | Drive Rush (parry) | 7% |
| 16% | Overdrive arts | 18% |
| 2% | Drive Impact | 1% |
| 17% | Drive Guard | 14% |
| 0% | Drive Reversal | 1% |
| 25% | Other | 23% |
Super gauge spend share of SA meter spent by level
| 20% | Super Art I | 22% |
|---|---|---|
| 66% | Super Art II | 20% |
| 12% | Super Art III | 46% |
| 2% | Critical Art | 12% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.1 |
|---|---|---|
| 2.1 | Drive Parries | 2 |
| 0.1 | Drive Reversals | 0.2 |
| 0.9 | Perfect Parries | 0.9 |
| 0.2 | Punish counters | 0.1 |
| 2.7 | Throws | 2.4 |
| 0.2 | Throw techs | 0.2 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.1 | Punish counters taken | 0.2 |
| 2.4 | Throws taken | 1.9 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 10.5 | Cornering opponent (s) | 11.6 |
|---|---|---|
| 12 | Time cornered (s) | 8.2 |
Common opponents players both have faced, and how each did
Recorded matches ray46's point of view
| When | ray46 | Score | Hashiba | Result |
|---|---|---|---|---|
| 5d ago |
Terry
|
0–2 |
JP
|
LOSS |
| 5d ago |
Terry
|
1–2 |
JP
|
LOSS |
| 5d ago |
Terry
|
2–1 |
JP
|
WIN |
Master
Juri
Kimberly
Chun-Li
Mai
JP