Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Teto vs 우 일석

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Teto

#3820743597 Japan CrossPlatform

Marisa

Marisa

MR 2057

Master

우 일석

#2733493444 South Korea Steam

Blanka

Blanka

MR 1571

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Teto vs Blanka

75% 6–2 over 8 games

우 일석 vs Marisa

No recorded games into Marisa.

Selected character all recorded games on the chosen character

Marisa Blanka
MR 2057 Current rating MR 1571
239 Games 0
133–106 Record 0–0
55% Win rate
5W Current streak
47% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Teto 우 일석
23% Drive Rush (cancel) 25%
8% Drive Rush (parry) 10%
33% Overdrive arts 17%
1% Drive Impact 4%
12% Drive Guard 16%
5% Drive Reversal 4%
18% Other 24%

Super gauge spend share of SA meter spent by level

33% Super Art I 8%
14% Super Art II 66%
41% Super Art III 24%
12% Critical Art 2%

Offense (avg per battle)

0 Drive Impacts 0.8
0.8 Drive Parries 1.8
0.6 Drive Reversals 0.5
0.4 Perfect Parries 0.6
0 Punish counters 0.4
1.7 Throws 1.3
0.4 Throw techs 0.6
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.4
0.2 Punish counters taken 0.3
2.1 Throws taken 2.1
0.1 Burnouts suffered 0

Positioning (avg per battle)

8.3 Cornering opponent (s) 11.5
8 Time cornered (s) 8.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.