ミミカス vs あたーう
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
0
–
2
2 recorded matches between them
ミミカス vs Rashid
No recorded games into Rashid.
あたーう vs C. Viper
85% 6–1 over 7 games
Selected character all recorded games on the chosen character
| C. Viper | Rashid | |
|---|---|---|
| MR 1507 | Current rating | MR 2029 |
| 100 | Games | 94 |
| 47–53 | Record | 57–37 |
| 47% | Win rate | 60% |
| 4W | Current streak | 1W |
| 43% | Clutch (deciders) | 64% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| ミミカス | あたーう | |
|---|---|---|
| 6% | Drive Rush (cancel) | 37% |
| 4% | Drive Rush (parry) | 8% |
| 18% | Overdrive arts | 17% |
| 4% | Drive Impact | 2% |
| 12% | Drive Guard | 13% |
| 6% | Drive Reversal | 1% |
| 49% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 46% | Super Art I | 31% |
|---|---|---|
| 21% | Super Art II | 48% |
| 28% | Super Art III | 16% |
| 5% | Critical Art | 5% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.2 |
|---|---|---|
| 1.2 | Drive Parries | 1.7 |
| 0.4 | Drive Reversals | 0.2 |
| 0.7 | Perfect Parries | 0.5 |
| 0.2 | Punish counters | 0.1 |
| 2.7 | Throws | 3.6 |
| 0.7 | Throw techs | 0.3 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.2 | Punish counters taken | 0.1 |
| 2.4 | Throws taken | 2 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 6.7 | Cornering opponent (s) | 14.2 |
|---|---|---|
| 8.3 | Time cornered (s) | 8.5 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches ミミカス's point of view
| When | ミミカス | Score | あたーう | Result |
|---|---|---|---|---|
| 1d ago |
C. Viper
|
1–2 |
M. Bison
|
LOSS |
| 1d ago |
C. Viper
|
1–2 |
M. Bison
|
LOSS |
Master
M. Bison