Speilong vs Artetsu
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
0
1 recorded match between them
Speilong vs Mai
55% 10–8 over 18 games
Artetsu vs Alex
45% 5–6 over 11 games
Selected character all recorded games on the chosen character
| Alex | Mai | |
|---|---|---|
| MR 1543 | Current rating | MR 1537 |
| 126 | Games | 74 |
| 67–59 | Record | 42–32 |
| 53% | Win rate | 56% |
| 1L | Current streak | 1W |
| 45% | Clutch (deciders) | 57% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Speilong | Artetsu | |
|---|---|---|
| 28% | Drive Rush (cancel) | 28% |
| 8% | Drive Rush (parry) | 6% |
| 6% | Overdrive arts | 27% |
| 7% | Drive Impact | 2% |
| 17% | Drive Guard | 13% |
| 2% | Drive Reversal | 0% |
| 32% | Other | 24% |
Super gauge spend share of SA meter spent by level
| 29% | Super Art I | 73% |
|---|---|---|
| 36% | Super Art II | 1% |
| 23% | Super Art III | 20% |
| 12% | Critical Art | 6% |
Offense (avg per battle)
| 0.7 | Drive Impacts | 0.2 |
|---|---|---|
| 2.1 | Drive Parries | 2.8 |
| 0.2 | Drive Reversals | 0 |
| 0.4 | Perfect Parries | 0.7 |
| 0.5 | Punish counters | 0.1 |
| 2.1 | Throws | 2.3 |
| 0.3 | Throw techs | 0.8 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.2 | Punish counters taken | 0.2 |
| 1.7 | Throws taken | 2.6 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 5.5 | Cornering opponent (s) | 9.4 |
|---|---|---|
| 5.6 | Time cornered (s) | 9.1 |
Common opponents players both have faced, and how each did
| Opponent | Main | Speilong | Artetsu |
|---|---|---|---|
| OhN_GmR |
Ryu
|
2–1 66% | 1–1 50% |
Recorded matches Speilong's point of view
| When | Speilong | Score | Artetsu | Result |
|---|---|---|---|---|
| 10d ago |
Luke
|
2–0 |
Mai
|
WIN |
Master
Ryu
Luke