cookie vs Tepe_karin
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
#2218389570
#3576995586
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
cookie vs Ryu
No recorded games into Ryu.
Tepe_karin vs Juri
62% 10–6 over 16 games
Selected character all recorded games on the chosen character
| Juri | Ryu | |
|---|---|---|
| MR 1803 | Current rating | MR 1857 |
| 0 | Games | 81 |
| 0–0 | Record | 53–28 |
| — | Win rate | 65% |
| — | Current streak | 2W |
| — | Clutch (deciders) | 64% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| cookie | Tepe_karin | |
|---|---|---|
| 38% | Drive Rush (cancel) | 35% |
| 9% | Drive Rush (parry) | 4% |
| 12% | Overdrive arts | 22% |
| 2% | Drive Impact | 4% |
| 16% | Drive Guard | 11% |
| 3% | Drive Reversal | 3% |
| 22% | Other | 21% |
Super gauge spend share of SA meter spent by level
| 20% | Super Art I | 32% |
|---|---|---|
| 9% | Super Art II | 20% |
| 49% | Super Art III | 38% |
| 22% | Critical Art | 9% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.4 |
|---|---|---|
| 3.4 | Drive Parries | 1.9 |
| 0.4 | Drive Reversals | 0.4 |
| 0.5 | Perfect Parries | 0.9 |
| 0.1 | Punish counters | 0.3 |
| 2.5 | Throws | 1.2 |
| 0.9 | Throw techs | 0.2 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.1 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.1 | Punish counters taken | 0.2 |
| 2.8 | Throws taken | 2 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 12.1 | Cornering opponent (s) | 9.6 |
|---|---|---|
| 9.4 | Time cornered (s) | 8.4 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master