Parry Portal

MIDORI vs ユミエラ

Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
MIDORI

#4209399895 South Korea Steam

Marisa

Marisa

MR 2218

Master

ユミエラ

#3681209964 Japan Steam

Chun-Li

Chun-Li

MR 2106

Master

This matchup

2 0

2 recorded matches between them

MIDORI vs Chun-Li

60% 3–2 over 5 games

ユミエラ vs Marisa

57% 4–3 over 7 games

Selected character all recorded games on the chosen character

Marisa Chun-Li
MR 2218 Current rating MR 2106
255 Games 100
154–101 Record 57–43
60% Win rate 57%
1W Current streak 6W
55% Clutch (deciders) 63%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage — overall, all characters

A player-wide snapshot of recent form across every character — not per-character, and not a lifetime stat. The game exposes no individual-move data, so this Drive / super-gauge spend and the per-battle averages below are the full picture available.

Drive gauge spend share of Drive meter used on each option

MIDORI ユミエラ
18% Drive Rush (cancel) 47%
10% Drive Rush (parry) 0%
27% Overdrive arts 16%
2% Drive Impact 1%
16% Drive Guard 6%
2% Drive Reversal 0%
26% Other 28%

Super gauge spend share of SA meter spent by level

40% Super Art I 14%
25% Super Art II 44%
30% Super Art III 38%
5% Critical Art 5%

Offense (avg per battle)

0.2 Drive Impacts 0.1
2.2 Drive Parries 1.9
0.3 Drive Reversals 0
0.6 Perfect Parries 0.4
0.1 Punish counters 0
1.9 Throws 2.4
0.5 Throw techs 0.5
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.1
0.1 Punish counters taken 0
2.9 Throws taken 2
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

9.1 Cornering opponent (s) 8.9
9.6 Time cornered (s) 11.1

Common opponents players both have faced, and how each did

OpponentMain MIDORI ユミエラ
コウキ_ルーク使いの人 Luke 2–0 100% 3–2 60%
hawkfgc Ingrid 0–2 0% 1–2 33%

Recorded matches MIDORI's point of view

WhenMIDORIScoreユミエラResult
3d ago Marisa 2–0 Chun-Li WIN
3d ago Marisa 2–0 Chun-Li WIN